Friday, August 06, 2004

R.J. Mical Talks About Nintendo DS

1up have an interview with R.J. Mical (Co-creator of the 3D0 and Lynx hardware platforms), in which he talks about the Nintendo DS.

1UP: How about the Nintendo DS -- the dual-screened portable?

Mical: It looks like an interesting technology. This is going to be expensive, though, with two different displays...that's an interesting looking technology. It would be fun to play with a system like that, where you could incorporate that sort of stuff into games, but I'm going to guess that 99.9% of the games won't even use the touchpad thing anyway -- gamers don't want that. Gamers don't want to poke around with a stylus on the screen to play the game. They want joysticks, and they want fire buttons. They don't want a little stylus.

At Fathammer, this company I was working at a couple of years ago where we were doing this 3D engine, we had this game system that would run on a bunch of different handheld devices including handhelds that had touch screens with styluses. The way you'd interact with the game was by tapping on the screen with the stylus, and more than one screen was broken by excited players tapping on it a little too hard. In fact, the running joke in the office was that we were actually funded by the screen makers; they could increase their sales, because indeed, people were always breaking their screens.


Rare On Nintendo DS

The GBA Mailbag has been updated over on the official RareWare website and one no-very-interesting-but-I-thought-I-would-tell-you-anyway question popped up.

Q18: The new Nintendo DS is coming out late this year. What are you guys' plans on porting any of your immensely popular N64 titles to the DS? *cough, oh god, I think I got strep throat! *cough cough* PERFECT DARK ON DS!! *cough*. After all, the DS will be Wi-Fi enabled. Imagine... playing Perfect Dark... online. Yum. (Brian)

A: Sounds cool, but we're not doing any DS games, are we? Or are we? Or... are we?

Make of it what you will.

Caduceus Surgical Operation

Atlus has revealed one of their upcoming titles in Japan. The Nintendo DS game, titled Caduceus Surgical Operation, sees players operating on various patients using both the Stylus (To cut and whatnot) and the Microphone (To talk to patients).

GameCube Heaven have one screen and the game logo for your viewing pleasure

Thursday, August 05, 2004

Nintendo DS Games

If you have been following the latest crop of Nintendo DS news, you would have seen that Nintendo Japan has an official Nintendo DS games listing up on their website. Until now, we have had to rely on translations from other sources. Nintendo America have put forth this list (According to PGC) which lists around half of the estimated 120 DS games in development.

AKI Corporation
MIKKE!

ARUZE CORP.
Brain Twisting Game Vol. 1, COOL104JOKER & SETLINE (working title)

ATLUS CO., LTD.
THE GAME OF LIFE DS
SHIN MEGAMI TENSEI DS
Snowboard Kids
Caduceus
CHORO-Q DS

BANDAI CO., LTD.
MOBILE SUIT GUNDAM SEED (working title)
ONE PIECE (working title)
METEORS (working title)

BANPRESTO CO., LTD.
DRAGONBALL Z

CAPCOM CO., LTD.
MEGAMAN BATTLE NETWORK series
Viewtiful Joe series
GYAKUTEN SAIBAN (OBJECTION COURT) series

CHUN SOFT Co., Ltd.
FUSHIGI NO Dungeon

D3PUBLISHER INC.
Action Game

EPOCH CO., LTD.
Action Game

GAME ARTS CO., LTD.
New RPG

GENKI CO., LTD.
Detective Kibukawa (working title)
LIVING HIGH KILLING LOW (working title)
WINDING ROAD RACER (working title)

HUDSON SOFT CO., LTD.
BOMBERMAN
Tengaimakyo series

IDEA FACTORY Co., Ltd.
SPECTRAL FORCE (working title)

Jamsworks Co., Ltd.
New board game

KOEI Co., Ltd.
Dynasty Warriors (working title)
Historical Simulation Game (working title)
Mah-jong (working title)

Konami Computer Entertainment Japan, Inc.
BOKTAI (working title)

Konami Computer Entertainment Studios, Inc.
JIKKYO POWERFUL PROYAKYU series (working title)

Konami Computer Entertainment Tokyo, Inc.
Castlevania (working title)
WORLD SOCCER Winning Eleven series (working title)

KONAMI CORPORATION
Yu-Gi-Oh! NIGHTMARE TROUBADOUR
GANBARE GOEMON (working title)
Survival Kids (working title)
Vandal Hearts (working title)

Marvelous Interactive Inc.
URUSEIYATSURA
HARVEST MOON for DS
Legend of the RIVER KING series
Original RPG

MTO.CO., LTD.
Minna no Mahjong (working title)
Race Game (working title)

NAMCO LIMITED
New Mr. Driller
New RPG
Pac-Pix
Pac'n Roll

ROCKET CO., LTD
Dobutsujima no Chobigurumi 3 (working title)

Sammy Corporation
Jissen Pachislot Hisshoho! Hokuto No Ken (Pachislot Simulation Game)

SEGA CORPORATION
Sonic DS (working title)
Project Rub (working title)

Spike CO., LTD.
"Intern Tendo Dokuta"

SQUARE ENIX CO., LTD.
Egg Monster Heroes
FINAL FANTASY CRYSTAL CHRONICLE series
DRAGON QUEST MONSTERS series
A New Story of SECRET OF MANA
A New Story of SLIME MORIMORI DRAGON QUEST

SUNRISE INTERACTIVE INC.
Simulation Game

TAITO CORPORATION
RAKUGAKI OHKOKU series
PUZZLE BOBBLE series

TECMO, LTD.
Monster Rancher
Working title developed by Team Ninja

TOMY CO., LTD.
NARUTO (working title)
ZOIDS (working title)

YUKE'S Co., Ltd.
Sports


These are confirmed titles.

Thanks to CVG for the list.

Wednesday, August 04, 2004

Nintendo DS Officially Called...

Yep, you guessed it. Nintendo DS. The design of the DS has changed as well, Nintendo opted for a much sleeker design, something of which I'm not complaining about. Onward with the press release!

July 28, 2004 - In preparation for the launch of Nintendo DSTM in North America and Japan later this year and Europe in Q1 2005, Nintendo today announces major global developments for the innovative dual-screen, wireless, hand-held video game system.

Nintendo DS, originally chosen as the code name, has been selected as the official product name. The Nintendo DS name evokes the idea of a portable system with "dual screens," providing the rationale for the final name. The hardware also has been redesigned to sport a slimmer, sharper look. The retooled Nintendo DS features a thinner, black base and an angular platinum flip-top cover. The face buttons and shoulder buttons are larger, and some have been reconfigured for optimum use. The unit includes a new storage slot for the touch screen's stylus, and the speakers now broadcast in stereo sound, with or without headphones.

"The Nintendo DS will change the future of hand-held gaming," says Satoru Iwata, president of Nintendo Co., Ltd. "Dual screens, chat functions, a touch screen, wireless capabilities, voice recognition - these abilities surpass anything attempted before, and consumers will benefit from the creativity and innovation the new features bring to the world of video games."

Software companies worldwide have more than 120 Nintendo DS games in development. Nintendo alone is developing more than 20 titles, and in excess of 100 companies have signed on to create games for the new system.

Nintendo will announce the launch date, price and game lineup for Nintendo DS at a later date.


So just what does the new design look like? You can check it out here and here. Make sure you check out DS Insider too, because they are doing a fantastic job so far and it's a helluva lot better than this place.

Sorry about the lack of updates to this blog. Check for updates in a regular basis from now on. Look for a new design too, as this current one is horrid.

Friday, June 11, 2004

Nintendo Revolution Rumours

Aside from the PC Monitor hookup ability I mentioned yesterday, some more Revolution rumours have hit the net. Remember, these are just rumours.

The first one claims that the Revolution will allow for more than four players. What this means exactly no one is sure about. It could be internet capabilities, LAN, or extra controller ports.

The second rumour is that the Revolution will be completely wireless.

And last but not least, the Revolution won't use any sort of Disc based media.

Satoru Iwata Reveals More DS Info

According to Ningc.com that is.

The article claims that Satoru Iwata mentioned that the battery life for DS is still undecided, but will definitely be longer than Sony's PSP. Battery life will depend on what game is being played, and will most probably last for 10 hours.

On LCD screen shortage, Iwata said that Nintendo would be looking for another LCD screen supplier if Sharp cannot supply them with enough screens.

Iwata also said that the price of the DS would be around the same as the Game Boy Advance.

Registered Abbreviations - New DS Name?

UK website Cubed3 has revealed that Nintendo registered the following names (Or abbreviations more appropriately) earlier this year:

DGB
EGB
GBD
GBE
GBN
GBY
TGB
WGB
XGB

They suggest that one of the above names could well be the abbreviation of the official name for the Nintendo DS. GB seems to suggest Game Boy, but Nintendo have stated on many occasions that the DS will not be marketed under the Game Boy range. Could Nintendo just be covering their bases by registering those names? Perhaps....

Thursday, June 10, 2004

Famitsu Survey's Its Readers

Famitsu recently held a survey asking their readers what they thought about both the DS and Sony's PSP. Here are the results from the Nintendo DS parts of the survey.

Does Nintendo DS interest you?

Reader: Yes - 73.3%, No - 26.7%
Developer: Yes - 87%, No - 13%

Which functions and abilities of Nintendo DS are you particularly interested?

Reader:
Touch screen
Dual screen
Network communication
Compatibility to GameBoy Advance
Microphone

Developer:
Touch screen
Dual screen
Compatibility to GameBoy Advance
Network communication
Microphone

What will be the price of Nintendo DS?

Reader:
10,000 - 20,000 yen: 75.4%
20,000 - 30,000 yen: 23.0%
30,000 - 40,000 yen: 1.3%
40,000 - 50,000 yen: 0.2%
over 50,000 yen: 0.1%

Developer: Average price will be with around 17,506 yen

Which games are you looking forward the most (readers only)?

Nintendo DS:
1. Super Mario 64 x 4 (Nintendo): 44 votes
2. Gyakuten Saiban (Capcom): 43 votes
3. Animal Forest DS (Nintendo): 41 votes
4. Super Mario series (Nintendo): 40 votes
5. Metroid Prime: Hunters (Nintendo): 37 votes
6. New Super Mario Bros. (Nintendo): 30 votes
7. Mario Kart DS (Nintendo): 25 votes
8. Made in Wario DS (Nintendo): 24 votes
9. Shin Sangoku Musou (Koei): 20 votes
10. Legend of Zelda series (Nintendo): 15 votes

Which system do you have more interests?

Reader:
Nintendo DS: 57.6 %
PSP: 42.4 %

Developer:
PSP: 53.7 %
Nintendo DS: 27.8 %
Both equally: 18.5 %

Revolution To Connect To PC Monitor?

According to Gamefront.de, Genyo Takeda (A Senior Managing Director at Nintendo) stated that the Revolution could connect to a PC monitor.

I would suspect that means that it will be able to connect to the PC in some way (Rather than simply the PC's monitor). How much truth is behind this report? I couldn't tell you. I guess we'll have to wait and see.

The Age's Hand To Hand Combat Article - Snippet

Hand to hand combat article.

In typical style, Nintendo is responding to Sony's challenge with innovation and has received widespread acclaim from critics and developers for its Nintendo DS touchscreen. The twin displays and voice recognition allow exciting new possibilities.

Nintendo cannot sustain its current domination of the hand-held games market but, with shrewd pricing, the DS, PSP and even GameBoy Advance can co-exist, with the devices opening up new markets.

The caveat for Nintendo is that it must work with third-party publishers to convert its enthusiasm into actual releases. PSP is effortless for developers: it will receive a tidal wave of support. But DS requires more thought and investment to harness its unique capabilities.


Ok so the PSP is effortless for developers. Tell me Mr Jason Hill, does that mean we'll see half arsed titles being released? PS2 ports?

The PSP is a revolutionary product, just like Nintendo's DS, but the gaming aspect isn't. We'll undoubtedly see N64 ports on the DS but we will definitely see new titles that will change the way a gamer plays games.

Iwata On Revolution, Videogames Industry, DS

Nintendo President Satoru Iwata has been talking to the press, but once again Nintendo's information skills lacks sorely. Iwata said that he will no reveal any information regarding the Revolution (The codename for Nintendo's upcoming home console) because he fears that other companies will still Nintendo's ideas, much like Miyamoto said when he didn't show Mario 128 at last years E3.

Though, Iwata did once again confirm that gamers around the world would see a prototype of Revolution at next years E3. He also went on to say that Nintendo will not be following Sony's ways by developing powerful hardware and let it do all the talking, rather than having fantastic software.

“The gaming industry is reaching a dead end as its past formula for success -- dazzling consumers with more sophisticated imagery -- no longer works. Game sales have been declining for years in Japan, and growth has been slowing even in the more solid U.S. market”

“What we need is not a next-generation machine but a next-generation way of playing games,”

“We need to propose a new idea so that the game industry can overcome its current crisis.”


Iwata also stated the obvious when queried about the Nintendo DS.

“Double screens and touch panels are not new technologies," Iwata said. "The idea of using them for a game machine is new.”

And went on to say:

“With the launch of the Nintendo DS, we are confident of introducing new fans and bring those light users who have stopped playing games back into the fold”

An analyst at UFJ Tsubasa Securities Co. named Takashi Oka thinks that the PSP will not be a threat to Nintendo.

“Nintendo's power in creating game software is still going strong, I don't consider the PSP as a game machine so its arrival won't affect Nintendo.”

He believes that the PlayStation Portable's main use by people will be watching movies on the portable console.

Wednesday, June 09, 2004

More Developers Jump On The DS Wagon

According to an article over at SPOnG.com, two new developers have signed up to develop software for the Nintendo DS. Those two development houses are Raylight Studios and Box Clever Interactive.

Raylight Studios are most notably known for their Blueroses 3D GBA technology, which is now said to be used with the DS.

Box Clever Interactive has previously worked on the Game Boy Advance, developing such titles as Reign of Fire and Freestyle Scooter. They apparently have three Nintendo DS titles in development, one of which will be single screen. The company is also looking at the possibility of port Nintendo 64 titles to the DS.

Ridge Racer Title On DS?

Namco has confirmed the development of a new Ridge Racer title, which is said to be released next fical year (2005). What's interesting is that Namco never stated which platform the new title will appear on.

Could we see a Ridge Racer title appearing on the DS?

Monday, June 07, 2004

Zelda DS Confirmed By Eiji Aonuma

Even though this is last month’s news, GameSpy have only just uploaded an interview with Eiji Aonuma that was done at this years E3. Here's a snippet from the interview:

GameSpy: How many Link games are under way right now?

Aonuma: Three. We have a Game Boy Advance Zelda, a DS Zelda, and this GameCube one.

GameSpy: The DS game has not been announced.

Aonuma: That is correct. It is something for the future.

GameSpy: Does it have a title?

Aonuma: There is no name yet. We don't even have a name for this one (the adult Link) yet.


GameSpy also went on to asking Aonuma if we'll see a Zelda game at any future console launches.

I cannot say for sure, but generally we have a new launch and then there is a Mario game. Usually, Mario comes first, but there is no rule that says that Mario has to come first.

Would I like to have a Zelda game at launch? Of course I would, but I do not have any specifics on that right now.


Check out the full interview here.

Sticky Balls On DS? Unlikely But...

IGN PSP recently interviewed (via e-mail), Peter Bergstrom about Sticky Balls. Peter Bergstrom is the Commercial Vice-President at the development company Warthog. Warthog are behind the PSP title with the odd title name. They have developed such titles as Harry Potter and the Sorcerer's Stone, Mace Griffin: Bounty Hunter, Starlancer, Battlestar Galactica and others. One of the questions IGN PSP were asking was if they have thought about what Sticky Balls would feel like on Nintendo's DS system.

IGN PSP: Nintendo fans will kill us if we don't ask, so we'll ask ... have you considered what Sticky Balls would feel like on the Nintendo DS system?

Peter: Yes, we have, but Sony would kill us if we released it on a Nintendo system! Joking aside, before we sign with a publisher, it is too early to make any platform exclusivity decisions.


For those that don't know, Sticky Balls is a Billiards-type game where players must shoot sticky balls (I'm as shocked as you are. Who would have thought?) at each other in the hope that they stick to your opponent. IGN PSP have a much better description of the game in their preview which you can check out here.

Saturday, June 05, 2004

MS And Nintendo To Release Combined Console?

This report seems very unlikely but I thought I would post it anyway.

The Official Xbox magazine has a rumour claiming that a console, made by both Microsoft and Nintendo, will be released during the next generation. So no Revolution or Xbox 2?

I don't see any truth to the rumour but it's interesting nonetheless.

Nintendo DS Production To Start In Summer

NinGC.com are claiming that production of the Nintendo DS officially begins in the summer. Both EB Games and GameStop both have the portable console listed for a release date of November 29.

Thursday, June 03, 2004

Planet Moon Studios' Reason For No DS Support

During an interview with IGN PSP Planet Moon Studios stated why they chose to develop for Sony's PlayStation Portable over Nintendo DS.

“The [Nintendo] DS, which we think is fantastic, will also produce creative, innovative game designs. Between the two, we chose the PSP because it is targeted to the demographic we've always reached with our games and because its architecture is more in tune with the technology we've been working with for years now. The two systems are different enough that game designs really need to be exclusive to one or the other.”


If you are interested you can read the brief interview here.

Satoru Iwata Quotes From Recent Article In Australian Newspaper

The Newspaper is question is the Herald Sun, more specifically their "Connect" lift out. If you would like to read the whole article you can head on over here.

"We really wanted people who have become tired of the current way of gaming, to be fully entertained, even with simple game-play," Iwata says.

The fact that companies such as Nokia and Sony, with their new PSP multimedia device, are entering the hand-held games arena doesn't worry Iwata.

"For Nintendo's part, our mission is to try to provide customers with a machine that lets players play unique and unprecedented games," he says.

Iwata says rival companies appear to see things differently.

"They seem to believe that their machine can sell only if they can add to the functionality . . . it can do this and it can do that.

"We have to make great and unprecedented games if we are going to sell new gaming devices to customers," he says.

"If people want to listen to music on the go, then they should purchase (an) iPod.

"That's my own opinion. The final decision has to be made by consumers."


There's no denying the fact that people want more bang for their buck and are more likely to purchase a system that can do multiple things, rather than fork out extra money for each feature (iPod for music being the best example), but as a games company he is right. Videogames are entertainment, but there is still a line between the Videogame industry and the entertainment industry.